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Guess What I’m Describing – Speech Therapy Describe‑and‑Guess Game (36 Cards)
Bring energy, laughter, and meaningful language practice to your adult groups with Guess What I’m Describing—a no‑prep, print‑and‑play set of 36 clue cards designed for naming, describing, semantic feature use, and auditory reasoning. Perfect for SNF groups, memory care, outpatient, home health, and teletherapy, this engaging game targets both expressive and receptive language in a way that feels fun, social, and dignified for adults.
Each card includes three graded clues across Animals, Objects, Food, Places, and Jobs, plus the answer for the clinician. Read the clues aloud, let the group guess, or flip the routine and have clients describe the item themselves—excellent for circumlocution, semantic organization, and word‑finding.
What’s Included
36 clue cards across 5 functional categories
3 clues per card + answer key for the leader
Adult‑relevant vocabulary (no childish themes)
Print‑and‑go format – laminate for endless reuse
Group Leader Guide with gameplay ideas, grading options, and documentation targets
Ways to Play
Leader describes: read clues one at a time for progressive difficulty
Player describes: clients generate clues—excellent expressive practice
20 Questions: reveal only the category and let the group deduce the item
Grading: offer first‑sound cues, give all clues at once, or remove clues entirely
Print, Play, Repeat
Use in:
Group therapy
Outpatient sessions
Home health
Teletherapy
Cognitive‑communication groups
Carryover with family
A lively, social, adult‑appropriate language game that fits seamlessly into your therapy toolkit.
Bring energy, laughter, and meaningful language practice to your adult groups with Guess What I’m Describing—a no‑prep, print‑and‑play set of 36 clue cards designed for naming, describing, semantic feature use, and auditory reasoning. Perfect for SNF groups, memory care, outpatient, home health, and teletherapy, this engaging game targets both expressive and receptive language in a way that feels fun, social, and dignified for adults.
Each card includes three graded clues across Animals, Objects, Food, Places, and Jobs, plus the answer for the clinician. Read the clues aloud, let the group guess, or flip the routine and have clients describe the item themselves—excellent for circumlocution, semantic organization, and word‑finding.
What’s Included
36 clue cards across 5 functional categories
3 clues per card + answer key for the leader
Adult‑relevant vocabulary (no childish themes)
Print‑and‑go format – laminate for endless reuse
Group Leader Guide with gameplay ideas, grading options, and documentation targets
Ways to Play
Leader describes: read clues one at a time for progressive difficulty
Player describes: clients generate clues—excellent expressive practice
20 Questions: reveal only the category and let the group deduce the item
Grading: offer first‑sound cues, give all clues at once, or remove clues entirely
Print, Play, Repeat
Use in:
Group therapy
Outpatient sessions
Home health
Teletherapy
Cognitive‑communication groups
Carryover with family
A lively, social, adult‑appropriate language game that fits seamlessly into your therapy toolkit.